Browsing by Subject "Game Theory"
Now showing items 1-4 of 4
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Article
Algorithmic mechanisms for reliable crowdsourcing computation under collusion
(2015)We consider a computing system where a master processor assigns a task for execution to worker processors that may collude. We model the workers' decision of whether to comply (compute the task) or not (return a bogus ...
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Conference Object
Multi-round Master-Worker Computing: A Repeated Game Approach
(IEEE Computer Society, 2016)We consider a computing system where a master processor assigns tasks for execution to worker processors through the Internet. We model the workers' decision of whether to comply (compute the task) or not (return a bogus ...
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Article
Self-control with spiking and non-spiking neural networks playing games
(2010)Self-control can be defined as choosing a large delayed reward over a small immediate reward, while precommitment is the making of a choice with the specific aim of denying oneself future choices. Humans recognise that ...
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Article
Spiking neural networks with different reinforcement learning (RL) schemes in a multiagent setting
(2010)This paper investigates the effectiveness of spiking agents when trained with reinforcement learning (RL) in a challenging multiagent task. In particular, it explores learning through rewardmodulated spike-timing dependent ...